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                    <h1 align="center">Review From  Program Committee SCORE 2011</h1>
                    <h2>First Round</h2>
                    <h3>Review 1</h3>
                    <p>
                        PAPER: 3 
                        <br/>
                        TITLE: Summary Report for Schema Map
                        <br/>
                        <br/>
                        Overall this is a good project report.  Although the development goal is a fairly general system for schematizing maps,
                        the developers have chosen a real event near them --- the 2014 Nanjing Youth Olympic Games --- as an example use.
                        <br/>
                        The design goes beyond the basic approach outlined in the project proposal, adding schematization of lines by angles.
                        The report is written very clearly, and includes discussion of problems encountered and how they were resolved, and
                        lessons learned.  Although I am not an enthusiast for development methods that attempt to quantify everything, I
                        appreciate that the team was consistent and thorough in its application of the quantitative methods it chose.
                        There are a few things that I think could be improved.  I would have liked to see some discussion of why a waterfall
                        development model was chosen, with notes on both its advantages and disadvantages relative to other approaches
                        considered.  While I was happy to see that the developers identified test users, choosing themselves to play map
                        designers for usability testing is probably not the best choice.  Because the developers of a system know a lot about its
                        design, they often do not experience confusion at the same points that a real user of an application would.  I also thought
                        much of the description of the process used by the developers was too general, describing how the process might be
                        followed by other projects.  I would have preferred to learn more about the specifics of how this team followed the
                        process on this particular project.
                    </p>
                    <h3>Review 2</h3>
                    <p>
                        PAPER: 3
                        TITLE: Summary Report for Schema Map
                        The report is well-structured and clearly presented. It addresses all the phases and technologies used in the project. The team has addressed the requirements and risks of the project well. It has used GDD for their development process.
                        I wonder if the code is available for access on the internet.
                    </p>
                    <h3>Review 3</h3>
                    <p>
                        PAPER: 3
                        <br/>
                        TITLE: Summary Report for Schema Map
                        <br/>
                        <br/>
                        This is a good example of a student project that has tailored and applied a coherent set of software engineering processes and methods to address a well-defined set of development goals.
                        <br/>
                        The student team applies a goal-driven development (GDD) approach. Most importantly, goals are defined for the project itself, the process, and the team, in addition to the goals for the product. This allow the team to tie decisions about the sofware process, team management, project management, and other aspects of the software engineering process to specific goals and to assess the degree to which those goals are met.
                        <br/>
                        The second foundation of the project is in measurement. A locally developed tool set is used to define and track a wide rage of qualitative and quantitative measurements throughout the development. This supports tracking progress against plan, product quality against metrics, and overall progress against the originating goals.
                        <br/>
                        The project spans the complete development cycle from customer interaction and goal development through verification and validation of the implementation. Throughout the report there are a number of insights and lessons learned across all the development activities.
                        <br/>
                        The summary report is well organized, well written, and does a good job of summarizing what the team set out to accomplish, the software engineering approaches used and their rationale, the results of the effort, and the lessons learned.
                        <br/>
                        Overall an excellent example of the kind of SE project that SCORE was developed to encourage.
                        <br/>
                    </p>
                    <h2>Second Round</h2>
                    <h3>Review 1</h3>
                    <p>
                        PAPER: 3 
                        <br/>
                        TITLE: Summary Report for Schema Map 
                        <br/>
                        AUTHORS: Jinru Hua, Yun Gao, Shiying Ge, Jinsheng Li and Yingya Zhang 
                        <br/>
                        (Updated review for round 2) 
                        <br/>
                        This is a very thoroughly documented project, and seems to have been carried out with a lot of discipline.  The
                        documents are clearly written and complete.
                        I attempted to test this project in both "end user"  mode and "administrator" (that is, map creator) mode.  The end user
                        mode is very simple and gave me no trouble, although it was odd that one can select only one sport to follow ... there 
                        seems to be no way to indicate, for example, an interest in both volleyball and basketball.  Also, it seems that the 
                        available schematic maps are not related to the selection of sports or times.  I was hoping that I could choose, say,  
                        Volleyball and Basketball matches within a certain time period, and see a schematized map explaining how I would 
                        move between just those events. 
                        <br/>
                        This project has many strong points, and has  a very professional appearance.  Unfortunately my experience so far with 
                        its functionality has been a little frustrating. 
                        <br/>
                    </p>
                    <h3>Review 2</h3>
                    <p>
                        Overall this is a good project report.  Although the development goal is a fairly general system for schematizing maps,
                        the developers have chosen a real event near them --- the 2014 Nanjing Youth Olympic Games --- as an example
                        use.
                        <br/>
                        The design goes beyond the basic approach outlined in the project proposal, adding schematization of lines by angles.
                        The report is written very clearly, and includes discussion of problems encountered and how they were resolved, and
                        lessons learned.  Although I am not an enthusiast for development methods that attempt to quantify everything, I
                        appreciate that the team was consistent and thorough in its application of the quantitative methods it chose.
                        <br/>
                        There are a few things that I think could be improved.  I would have liked to see some discussion of why a waterfall
                        development model was chosen, with notes on both its advantages and disadvantages relative to other approaches
                        considered.  While I was happy to see that the developers identified test users, choosing themselves to play map
                        designers for usability testing is probably not the best choice.  Because the developers of a system know a lot about its
                        design, they often do not experience confusion at the same points that a real user of an application would.  I also
                        thought
                        much of the description of the process used by the developers was too general, describing how the process might be
                        followed by other projects.  I would have preferred to learn more about the specifics of how this team followed the
                        process on this particular project.
                    </p>
                    <h3>Review 3</h3>
                    <p>
                        PAPER: 3 
                        <br/>
                        TITLE: Summary Report for Schema Map
                        <br/>
                        AUTHORS: Jinru Hua, Yun Gao, Shiying Ge, Jinsheng Li and Yingya Zhang
                        <br/>
                        The report is well-structured and clearly presented. It addresses all the phases and technologies used in the project. The 
                        team has addressed the requirements and risks of the project well. It has used GDD for their development process.  
                        I wonder if the code is available for access on the internet. 
                        <br/>
                        The documents are pretty comprehensive. I tried to use the tool on the net. I did not really get it to work. Maybe it was
                        my problem but it certainly was not intuitive.
                        <br/>
                        The documentation is comprehensive but not too much. They have addressed a bit of everything, requirements,
                        specifications, testing. They even have a postmortem, which unfortunately does not say very much.
                        <br/>
                        They have paid attention to the process and measured a bunch of stats. Not too bad.
                        <br/>
                        For an undergraduate team, they have done an acceptable job. It is a good example of what can be done to make a useful
                        application matching their local context, taking an idea from a global project.
                        <br/>
                    </p>
                   
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                Copyright &copy; 2011,  &nbsp;Jinru Hua. &nbsp;  <a href="http://software.nju.edu.cn" target="_blank">  Software Institute</a>, <a href="http://www.nju.edu.cn/cps/site/njueweb/fg/index.php" target="_blank">Nanjing University</a>, P.R.China &nbsp;&nbsp;&nbsp;All Rights Reserved. <!--   <a href="Document\Document\SP\Statement of Purpose_UW.pdf">GDD-KM Paper <span>/PDF</span></a> -->
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